Description:
The Poseidon Heavy Industries MBA-2 Kobra Battlesuit (Core Rulebook p. 344) powered exoskeleton features a military-grade fullerene armor shell with flexible aerogel for thermal insulation and a diamond-hardened exterior designed to resist even potent ballistic and energy-based weapons. The suit also enhances the wearer’s strength and mobility, applying a +10 bonus to strength-based tests, inflicting an extra +1d10 damage and AP of –2 on melee attacks, and doubling the distance by which the character may jump.
The Kobra is completely sealed to protect the wearer from environmental factors and temperatures from –175 to 140 C. It’s interior helmet is equipped with an ecto (Core Rulebook p. 325), a radio booster (Core Rulebook p. 314), and sensors equal to specs (p. 326). They are fitted with life support features and a maker (Core Rulebook p. 328) capable of recycling all wastes and producing air for up to 48 hours and food and water indefinitely.
Occupants may only wear armor with an Armor rating (Energy or Kinetic) of 4 or less; this worn armor is cumulative without layering penalties.
Total Cost of base unit: ₠23,000.00 / 23 CP]
Total Armor Protection: 21 Energy / 21 Kintetic.
Details:
A signature weapon of Poseidon Heavy Industries burgeoning “LandMate” BattleSuit program. Developed from existing orbital habsuit construction technologies and weaponized with plated armor and gunpods and rockets replacing the cutting torches and load-bearing grasper-claws. This tool has a bad reputation as a weapon of terror by Jovian Junta government troops in urban pacification and counter-revolutionary assaults on Rebel encampments. It is regarded in some Habitats as a symbol of oppression and terror.